top of page
GPU accelerated Kerr metric ray-tracing code
Unstructued Moving Mesh hydrodynamic simulation code
n-body simulation imbeded SUPERBOX
SAVE
Simulate, Analize, Visualize, Educate n-body simulation
The SAVE is a n-body simulation code that embeded the engine "SUPERBOX"(Fellhauer, 2000) using particle-mesh scheme for the gravity and Magalie(Boily, 2003) that uses the multiple components such as disk, bulge and halo to build galaxy and plummer distribution for the grobular cluster. The performance is significantly improved a factor of 15 times faster by rewritng in c++ in several subroutines such as "getpxx", which was originally wrote in Fortran. Moreover, the SAVE provide user friendly interface that enables people who have never been familiar with n-body simulation to learn how to simulate quickly.
bottom of page